http://www.youtube.com/watch?v=aktLRiWXf
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Forums » Gaming Forums » PC Gaming » Fable 2
Posted: 4 years ago
I had a white wife and I myself was a white character and we had a black baby.
I let the bitch die in the end and I got a new wife that is hotter and gives me white babys.
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Posted: 4 years ago
why isnt i cracked and released on torrents yet for pc ;s ?
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Posted: 4 years ago
Sif said:I had a white wife and I myself was a white character and we had a black baby.
I let the bitch die in the end and I got a new wife that is hotter and gives me white babys.
I've heard they can cheat on you. Dunno, I have 5 wives, they piss and moan at the other ones in their same town but they behave in the end. I don't know how many rug rats I have, too many. I usually bang 2-4 chicks I'm not married to in my wives' beds if they turn me down for sex and they cry about it but stay with me.
My secret is a large daily allowance. Draw your own conclusions about this game.
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Posted: 4 years ago
bleakfury said:Dunno, I have 5 wives, they piss and moan at the other ones in their same town but they behave in the end. I don't know how many rug rats I have, too many. I usually bang 2-4 chicks I'm not married to in my wives' beds if they turn me down for sex and they cry about it but stay with me.
Biting social commentary from Peter Molyneux.
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Posted: 4 years ago
Xtap said:bleakfury said:Dunno, I have 5 wives, they piss and moan at the other ones in their same town but they behave in the end. I don't know how many rug rats I have, too many. I usually bang 2-4 chicks I'm not married to in my wives' beds if they turn me down for sex and they cry about it but stay with me.
Biting social commentary from Peter Molyneux.
Indeed.
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Posted: 4 years ago
(Edited 4 years ago by Mareg)
Let me preface this by saying that I fully enjoyed myself when playing this game. I really had a blast and would definitely recommend that everyone interested should at least play it through once. But aside from that, in retrosepction I realized the devs fucked up so much easy shit in this game that I wanna tear my nuts off and throw em into a saw mill.
My main problems with Fable 2:
World Design
Yeah, the game definitely looked great, but it stopped there. Instead of being, open terrain, exploration oriented world, the map in this game felt incredibly linear with a lot of side paths. Since exploration seemed very restricted by obstacles like cliffs and boulders, I never got a true feel for the map, I always felt like I was just running through everything to get to a target destination. This was definitely not helped by the lack of a minimap and the usage of the gold trail (Yeah I know you can turn it off, but its difficult not to rely on it once you have already started using it). I think a game like this should try and emulate the type of world that was created in games like Ocarina of Time and the other Zelda games.
Combat
I actually enjoyed the melee combat in this game, I thought it was definitely fun and engaging. But it was far too simplistic. You might as well be playing gauntlet legends with the amount of single button spamming used in the melee system of this game. Despite the fact that you can get blocking, flourishes, combos, and counters, the ONLY ability that actually worked properly was the flourishes. The blocking took too long to perform and gave too much of a delay after doing it to really be of any use (not that you even needed to block at any point in the game....). Combos sort of worked, but the timing for them was incredibly awkward and again wasn't necessary in any situation. Counters just plain didn't work.....
I actually really liked the ranged system and the only complaint I had for it was the complete uselessness of the zoom ability, other than that a pretty awesome job done here. The magic was really terrible if you ask me. I didn't get a really good chance to go into all of the spells, but from what I have seen half of them appear to be completely useless. Why would you bother lvling up the confusion or stun spell or if you could just kill all the enemies with a max ranked fire spell instead. The spells on their own were very nice actually, but as with most of the other combat features in this game, they were completely unnecessary. The combat in this game was just far too easy.
Also, another major complaint about the combat system in this game was that by them time you beat them game, (which really isnt all that long) you have sufficient skill in all three tiers, vastly depreciating the replay value of the game.
Morality system
The devs hyped this game up by saying that your morality is really going to have a massive effect and your character is going to have to live with the consequences of the choices it makes. Just as in the first fable, this black and white good or bad system was far too simplistic and far too easy to alter with things like food and donations. For a game based around character development via moral choices, they did an absolute shit job of making an involved system for this.
The Dog
Are you serious? I watched a fucking half-hour video on youtube of them ranting and raving about how this dog is going to be the most groundbreaking thing to ever enter any video game, about how you are going to become so attached to your dog and eventually will be heartbroken when an important choice needs to be made regarding it...THE DOG WAS A BITCH! First off, it never attacked enemies and aided in any fight like it was designed to. I never once saw it charge in ahead of me into a group of enemies like they showed in these original videos. Usually it would sit around while I was fighting and occasionally attack a guy I knocked down, more than often it would just get kicked in the start of a fight and limp around the rest of the time.
Not only was it useless in combat, it was a nuisance out of the fights. While it was nice at first to have an automatic treasure finder, with dig spots that seem to constantly respawn, I found myself constantly wishing there was a way to turn the dog off every time I heard it bark.
Armor (or lack of?)
Okay, the devs said they didnt include armor because they didnt want people to be forced into wearing something based on stats rather than appearance, the game is about character customization/development. I am not sure if I like that, but I can agree with the philosophy. But wait, if they want you to be able to customize your character, I would expect a huge variety of clothing for you to choose from.....WRONG! There was absolute shit in terms of clothing selection. You can look like a beggar, a bandit, a nobleman, or naked...... The only cool piece of clothing I found in the game was an assasins coat which I located within the first hour of gameplay. Granted, I am far from finding every item in the game, but at least provide a wider variety of baseline clothing for the players who aren't going to spend countless hours unlocking every last thing in the game.
Story......
Give me a fucking break, I am not going to go into this one as not to spoil a story that really spoils itself (not to mention the ending, OH GOD THE ENDING.....). There were so many damned holes and contradictions in this story, it seemed like it was something made by a pre-schooler. All around shit job in this department, if you think he story in this game was any bit good, you are an uttter idiot.
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Posted: 4 years ago
Most of the stuff you say is true, but a couple points:
I did pick the dog, so I did become attached to it that much. He should have had better combat abilties, a 5 star war dog should be able to fucking knock someone down I think.
The zoom for the archer mode doubles your attack speed and damage. It was far from pointless, indeed it was the most powerful way to play the game.
The map sucked, it was less linear than Fable, but just barely.
The game isn't fun if you don't do all the sidequests. You really need them to make it a good game.
You can pretty much experience all morality choices on the same character if you want, though elements of your previous morphs will hang around (good/pure characters that go evil/corrupt will retain a faint halo to go with their horns, for example).
Oh, if you do dye your clothes, you can make some interesting stuff. There's at least as many choices in clothing as Fable, only you aren't roped into wearing just Plate. You can even play half naked if that's your style.
I think co-op is probably the fun of this game, though I did not get a chance to try it out.
There are a few choices that greatly alter the world around you, but most of it amounts to window dressing, take that as you will, it's not worthless, but won't change your game that much.
Fucking over towns over and over again will lead to the world experiencing more bandit attacks and such.
Money is way too easy to make so you'll always have the best weapon that you can buy. Demon doors are pretty easy in this one, but many of them hold very little of value (save the Wraithmarsh one).
That's about the harshest criticisms I can come up with, overall I poured 20-30 hours in and had a blast the whole way. I'll probably spend another 5-10 in co-op later on, not bad, really.
I think the downloadable content will be what makes or breaks this game. All I can say is I don't expect to have to pay a ton for it (or maybe anything at all for anything but very big amounts of content).
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Posted: 4 years ago
Co-op is shit, and there definitely isn't enough clothing in the game.
The story is pathetic.
It is a very fun game though, despite its many flaws. It's currently sitting as my game of the year. That's probably a bitter commentary on the quality of games that come out nowadays as opposed to the greatness of Fable 2.
It's probably a good 8.5/9.0 game for me.
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Posted: 4 years ago
xtap what about left4dead omg!#$
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Posted: 4 years ago
I still think the game was incredibly fun, but looking back on it, if they had addressed all the issues I brought up I think they could have made this one of the best RPGs to be released in a long time. They had a massive opportunity with this game (as they did with the first fable) and really dropped the ball on some key aspects.
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Posted: 4 years ago
You will try the co-op and quit within an hour. The main problem with co-op is the fact that they made it one screen for two people and they don't let either person pan the camera around. This means that the nice auto camera will point in convenient locations for you like say into a wall while you are attempting to fight or run around a cave.
The co-op would be pretty fun if combat wasn't a joke, someone could control the camera, and your characters skill choice mattered. It would be nice to have a melee dude getting my back if my ranged character needed it but if those fuckers get close I can melee them just as well or I can use a rank 5 aoe fire spell...
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Posted: 4 years ago
there actually is a camera movement option that snaps the camera angle behind the the first player, but it is very choppy and works directionally based on your character, so if you are fighting a mob that is in between you and a wall the camera angle will snap directly facing the wall.
I see no reason as to why they couldn't let you take your single player character and play with your friends, the story in this game is absolute garbage, wtf kind of integrity are they really concerned in maintaining by making you be a freakin customizable sidekick....
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Posted: 4 years ago
At first i figured they didn't want my overpowered character in my friends game but then i noticed i had all the abilities my guy had. The only thing is i didn't take my weapons with me but big fucking deal I already gave my friend 200k gold, a legendary weapon, a master gun with augments, and got him a bunch of experience by having him come to my game. He just started the game at that point btw so he slaughtered the game.
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Posted: 4 years ago
Beastsif you act like the game wasn't easy enough to slaughter as it was. What a terrible game.
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Posted: 4 years ago
OMG its hellenkeller!
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Forums » Gaming Forums » PC Gaming » Fable 2
bleakfury
"Eater of dicks, licker of butts"
Asshole (Rank 3)
This did not suck. I did not have the burning desire, after playing it, to kick Peter Molyneux in the nutsack (incidentally, if he had not been part of the Bullfrog team for Dungeon Keeper I would have already removed his nuts).
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Actually, it's a pretty fun game if:
1) You like to do side quests, the main storyline is probably pretty easy to burn through. Luckily the side quests are pretty interesting.
2) You don't mind the most bullshit inventory system every invented.
3) You like mucking about and trying different things (corruption with complete goodness, collecting a bunch of dyes and making a pink noble's suit, owning every building in Albion, etc.).
Supposedly some people have experienced some pretty game breaking bugs, I have not, and there are a couple of downloadable patches that certainly fix a few of them. I really liked the game (spending so much time I'm not even done yet), there's plenty to do and most of the changes between Fable and Fable 2 were good (except the bullshit inventory system, that is beyond the ninth level of hell).
The character morphs are okay and so is the dog, mostly because you can teach him targetted urination.
Well, there's my disjointed thoughts on the matter.