goats
Posted: 2 years ago
Covered in semen and in your mom's vagina.
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Posted: 2 years ago
Your experience in the beta actually sounds kinda fun.
If the big scale battles are actually decent, it would definitely be worth getting.
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Posted: 2 years ago
PLaying the beta now, having a lot of fun. This game has got potential for sure.
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Posted: 2 years ago
I'm giving it a whirl. Out of curiosity, anyone know what paying 13 bucks a month gives you access to, versus just owning the game?
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Posted: 2 years ago
Owning the game you can do any co-op or PVP missions (5 different difficulty levels in PVE, 5 different gameplay mods in PVP, lots of different maps for all 10 modes).
If you subscribe for $12/mo you get access to the Conquest Mode which is basically the clan war over the persistent world aspect of it. You fight other clans for territory and you captured bases and you can build them up and expand your territory, etc. etc.
The bonus as far as I can tell is if you don't feel like doing the Conquest mode and paying a subscription, you still have a pretty robust PVE/PVP FPS Shooter that you can play online easily with friends or strangers.
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Posted: 2 years ago
Posted: 2 years ago
Awesome comic XD
So far, it's a lot of fun. Without having tried the Conquest mode, the only downside I can see is the relative lack of content, where you max out level and say "okay, now what do I do?" Although, too many years of MMOs have turned me into a leveling/loot whore, and if I'm not doing either, I'm not having as much fun, so *shrug*
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Posted: 2 years ago
All I saw:Xicis0r said:too many years of MMOs have turned me into a ... whore
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Posted: 2 years ago
lawl
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Posted: 2 years ago
And I'm kinda sorta bored of it already.
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Posted: 2 years ago
Xicis0r said:And I'm kinda sorta bored of it already.
That's what happens when you don't play other people on MMOs.
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Posted: 2 years ago
i dont get it?
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Posted: 2 years ago
er play WITH other people*
Also these devs are on their game and I have a fairly decent degree of confidence that this game will only get better and better,
http://forum.globalagendagame.com/phpbb ... 55&t=14642
All players will continue to be able to play the Conquest features for the rest of February and March without a monthly subscription fee.
In the very near future, here are some additional enhancements and improvements you can expect:
BY THE END OF FEBRUARY -
We will deliver a set of enhancements ASAP based on fairly unanimous community input. We currently plan to have the following items in production by the end of February:
* Friend List/Ignore List - Steam has a Friends List, and we offer Agency Management as an alternate way to find your friends, but an in-game Friends List (and Ignore List) was a high requested feature that is being added.
* Player Choice on PvP Queues - For initial release we consolidated gametypes within a single PvP queue. With no guarantee around number of players we would have, our top priority was to ensure the players got into matches quickly and to make sure our matchmaking system had a sufficiently large population to balance out sides. That said, we've heard how much players want to specify, or eliminate, certain match types. And we do have the population to support this request. So, we will be implementing player selections per PvP gametype so you can exclude or include each type as you wish.
* Repair Kits - Non-visual Upgrades (of the Armor or Weapon variety) do increase stats for your character. And by the time you collect 16 of them they make a big difference. They also take time to craft and/or buy and, after all that time invested, having them wear away without any recourse was frustrating. Repair Kits are a new item type that will be available in-game and restore your Upgrades to full durability.
* Additional AvA zones and AvA Reporting - We are introducing new AvA zones to support play during hours more convenient for those in other locales. We are adding:
*
o Zone 6 - Oceania/Australia - 19:00 to 21:30 in Sydney, 16:00 to 18:30p in Singapore (3a to 5:30a US Eastern, Midnight to 2:30 US Pacific) [NOTE: Initially, will run on servers hosted in the US but be geared toward an Oceanic audience, or for night owls on the US West Coast].
o Zone 8 - Europe - 14:00 to 16:30 GMT (9a to 11:30a Eastern)
We are also adding a few new Conquest screens to give Agencies reporting of historical combat events. And, we will continue to publish our game stats externally via web APIs so community sites can access the data and develop custom reports. And deliver a variety of bug fixes and other improvements.
BEYOND FEBRUARY -
Generally speaking, we intend to earn your subscription. Our entire Studio is focused on continued feature and content development for Conquest gameplay, including:
* More PvP Content - New maps around a 4v4 arena gamestyle as well as a 10v10 pre-made queue.
* More PvE Content - We've been pleased by the positive reception to our 'dungeon-crawl' style Infiltration PvE missions. That said, we want to offer additional variety both in setting and mission type. Imagine being able to step outside of the doors of Dome City and assist Bancroft by doing missions within a large open area, with additional loot available in that location. We are working toward delivering this content.
* More AvA Content - New facility types and new game-styles for Conquest. Specifically we are developing a new 'No Facility' map based on Control style, a new Defensive Facility that grants protection to adjacent territories, and Resource Raid Missions based on Payload style. We also recognize that some of the game-board rules need to be looked at; we will continue to monitor those to ensure that AvA maintains the right balance between accessibility and significance.
* Improved Crafting, Loot and Prestige Items
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Posted: 2 years ago
This game is really good and I have to not play it so much and do more school work.
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DangerousDan
"Tastes like hooker spit"
(Rank 15)
how do you prefer your eggs cooked?
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